Post by Admin on Nov 8, 2013 7:30:59 GMT
1 Hades
This boss drops less rares but better items. It has high experience and medium health.
1400 Points
Experience:48000
Speed:320
Health:45000
Melee Attacks every 2 seconds for approximately 450 damage.
Magic Deals approximately 1193 damage per turn.
Speed Casts every 1 second. Low Chance.
Outfit Casts every 15 seconds. Always Cast.
Healing Recovers approximately 460 health per turn.
Immunities: lifedrain, paralyze, outfit, drunk, invisible
2 Dark Powerranger
This boss drops less rares but better items. It has high experience and medium health.
1400 Points
Experience:48000
Speed:380
Health:38000
Melee Attacks every 2 seconds for approximately 300 damage.
Magic Deals approximately 1298 damage per turn.
Speed Casts every 2 seconds. Low Chance.
Invisible Casts every 8 seconds. Low Chance.
Healing Recovers approximately 380 health per turn.
Immunities: lifedrain, paralyze, outfit, drunk, invisible
3 Helios
This boss requires a team to defeat and drops a valuable item. It has high experience and high damage output.
1800 Points
Experience:72000
Speed:350
Health:88000
Melee Attacks every 2 seconds.
Magic Deals approximately 3081 damage per turn.
Speed Casts every 2 seconds. Medium Chance.
Outfit Casts every 15 seconds. Always Cast.
Healing Recovers approximately 656 health per turn.
Immunities: lifedrain, paralyze, outfit, drunk, invisible
4 Rogue Warlord
This boss requires a team to defeat and drops a valuable item. It has high experience and high damage output.
1800 Points
Experience:69000
Speed:400
Health:72000
Melee Attacks every 2 seconds for approximately 900 damage.
Magic Deals approximately 593 damage per turn.
Speed Casts every 1 second. Very Low Chance.
Healing Recovers approximately 675 health per turn.
Immunities: lifedrain, paralyze, outfit, drunk, invisible
5 Mehlia
This boss requires a team to defeat and drops a valuable item. It has high experience and high damage output.
1800 Points
Experience:67000
Speed:480
Health:66000
Melee Attacks every 2 seconds for approximately 1100 damage.
Magic Deals approximately 469 damage per turn.
Healing Recovers approximately 800 health per turn.
Immunities: earth, lifedrain, paralyze, outfit, drunk, invisible
6 Bloodbringer
This boss requires a team to defeat and drops a valuable item. It has high experience and high damage output.
1800 Points
Experience:68000
Speed:600
Health:78000
Melee Attacks every 3 seconds for approximately 1600 damage.
Magic Deals approximately 475 damage per turn.
Speed Casts every 2 seconds. Medium Chance.
Outfit Casts every 15 seconds. Always Cast.
Healing Recovers approximately 525 health per turn.
Immunities: lifedrain, paralyze, outfit, drunk, invisible
This boss drops less rares but better items. It has high experience and medium health.
1400 Points
Experience:48000
Speed:320
Health:45000
Melee Attacks every 2 seconds for approximately 450 damage.
Magic Deals approximately 1193 damage per turn.
Speed Casts every 1 second. Low Chance.
Outfit Casts every 15 seconds. Always Cast.
Healing Recovers approximately 460 health per turn.
Immunities: lifedrain, paralyze, outfit, drunk, invisible
2 Dark Powerranger
This boss drops less rares but better items. It has high experience and medium health.
1400 Points
Experience:48000
Speed:380
Health:38000
Melee Attacks every 2 seconds for approximately 300 damage.
Magic Deals approximately 1298 damage per turn.
Speed Casts every 2 seconds. Low Chance.
Invisible Casts every 8 seconds. Low Chance.
Healing Recovers approximately 380 health per turn.
Immunities: lifedrain, paralyze, outfit, drunk, invisible
3 Helios
This boss requires a team to defeat and drops a valuable item. It has high experience and high damage output.
1800 Points
Experience:72000
Speed:350
Health:88000
Melee Attacks every 2 seconds.
Magic Deals approximately 3081 damage per turn.
Speed Casts every 2 seconds. Medium Chance.
Outfit Casts every 15 seconds. Always Cast.
Healing Recovers approximately 656 health per turn.
Immunities: lifedrain, paralyze, outfit, drunk, invisible
4 Rogue Warlord
This boss requires a team to defeat and drops a valuable item. It has high experience and high damage output.
1800 Points
Experience:69000
Speed:400
Health:72000
Melee Attacks every 2 seconds for approximately 900 damage.
Magic Deals approximately 593 damage per turn.
Speed Casts every 1 second. Very Low Chance.
Healing Recovers approximately 675 health per turn.
Immunities: lifedrain, paralyze, outfit, drunk, invisible
5 Mehlia
This boss requires a team to defeat and drops a valuable item. It has high experience and high damage output.
1800 Points
Experience:67000
Speed:480
Health:66000
Melee Attacks every 2 seconds for approximately 1100 damage.
Magic Deals approximately 469 damage per turn.
Healing Recovers approximately 800 health per turn.
Immunities: earth, lifedrain, paralyze, outfit, drunk, invisible
6 Bloodbringer
This boss requires a team to defeat and drops a valuable item. It has high experience and high damage output.
1800 Points
Experience:68000
Speed:600
Health:78000
Melee Attacks every 3 seconds for approximately 1600 damage.
Magic Deals approximately 475 damage per turn.
Speed Casts every 2 seconds. Medium Chance.
Outfit Casts every 15 seconds. Always Cast.
Healing Recovers approximately 525 health per turn.
Immunities: lifedrain, paralyze, outfit, drunk, invisible